首页 > 教程 > 多媒体教程 >

足球建模教程

时间:2006-10-16 15:00  来源:中国教程网  作者:idlch

1. Create Hedra object from Extended Primitives

2. in parameters object > family select Dodec/Icos
> family par. P=0.38; Q=0.0

3. object convert to editable poly

4. select all edges

5. use extrude edges:extrusion height=-1.0 ; extrusion base width=0.3

6. select all polygons

7. use tessellate all polygons twice (apply)



 

. in modifier list chose spherify=85%

9. add meshsmooth
and the play!



 

 

猜你感兴趣

最新文章